Fujiyama Buster

Fujiyama Buster is the first 2D fighting game co-developed by Kaneko and ATOP (Former Westone employees) and was released in 1992. The game was created during the huge 90's fighting game craze when Capcom's Street Fighter II popularized and revolutionized the aforementioned genre. Most of the characters are based on Japanese mythology and historical figures.

Gameplay
Fujiyama Buster is a typical fighting game with eight characters to choose from and four bosses that are unplayable (similar to that of the first version of Street Fighter II). However, unlike that game with three buttons each one for punch or kick, this one only has two punch and kick buttons. Throwing is much more different, as you have to rapidly press both punch or kick buttons to execute. But it's difficult to pull of to an opponent, because most of the time the CPU can actually use it against you. The speed-up music implantation when an character is at middle health is identical of that to Street Fighter II.

Unplayable Bosses

 * Oni
 * Tengu
 * Benkei
 * Goemon

"Sequel"
Two years later, Kaneko and ATOP released a supposed sequel called Oedo Fight in 1994. There's some rumors that many of the characters return from Fujiyama Buster. Nevertheless, the characters have some different and modified move sets. (Arashi's shuriken and Kinshiro's sword projectile are nearly the same however)

Trivia

 * Shogun Warriors is the overseas name.

Sub-Pages

 * Fujiyama Buster: Staff